July 08th, 2013

7/8/2013

 
Java Game Development Tools

Until now, you had heard about Java Game plenty of times, but really didn't understand what all the fuss was about.

The Java language is usually the first language that any programmer learns. Because so many different programmers have an interest in developing their very own game, many programmers uses the Java language to produce a simple one. There are various Java game development tools. For instance, a programmer can use Java 3D, Swing, AWT, LWJGL, Slick, and JGame for game development.

Java 3D, Swing, AWT

Java 3D, Swing, and AWT are game libraries that aren't designed for game development. However, they do have a small advantage. This advantage is the truth that Java 3D, Swing, and AWT happen to be installed on the Java system automatically. Which means that the new programmer doesn't need to cope with specific configurations. This causes it to be easier for the programmer to make use of Java and these game development tools to create easy games. However, Java 3D, Swing, and AWT do have their very own disadvantages. For instance, these programming tools are created specifically for making Graphical User Interfaces. Java 3D, Swing, and AWT aren't the most useful tools for creating Java based games. This is principally because the developer needs to pay attention to synchronizing audio and video.

The Lightweight Java Game Library

The Lightweight Java Game Library, or LWJGL, is definitely an extremely powerful Java game engine. The Lightweight Java Game Library gives Java game developers the opportunity to access the Open AL audio library and the Open GL graphics library. The LWJGL also provides specific functions that permit the developers the capability to access and create game pads and joysticks. The engine is usually used in both games designed for hobbies and commercial ones. So long as someone understands the Java program writing language, the LWJGL could be of some use.

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Slick

The Slick Java game development tool is a user friendly tool that lots of different code writers can comprehend. The Slick gaming interface is made along with the LWJGL interface. Because the open AL audio library and the open GL graphics library could possibly get a little complicated, Slick replaces the open AL and open GL with simple method calls. Additionally, the Slick Java based game development tool features built-in game skeletons. The built-in game skeletons are made to be helpful for game designers who have to handle the choices screen and the primary menu for a Java based gaming. However, the negative aspect to the Slick Java game development tool is the truth that Slick only supports 2D graphics. This could get frustrating whenever a game designer really wants to create one which features top quality 3D graphics.

JGame

Rather than using the LWJGL, the JGame uses the AWT, Swing, and Java Open GL libraries. Actually, the JGame application is made along with these libraries. The JGame Java tool can be used to make a variety of games. Actually, JGame may be used to create Internet browser video, desktop video, as well as cell phone games. However, the mobile phone or computer will need Java installed. JGame also supports simple techniques like DrawImage and PlayAudio.

This article regarding Java Game is meant to both inform and entertain those who read it. Hopefully, we have (will) accomplished both goals for you.


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